Extension: Room based camera movement
Move camera to the room that contains the trigger object. If desired, change zoom to show the entire room or keep zoom static.
How to use:
- Place room objects on scene
- Select camera zoom limits, how fast the camera should move, and the visible buffer around each room
- Run this action on every frame
- Move the trigger object between rooms and camera will center on the room that contains the trigger object.
Tips:
- Use these conditions for custom logic when changing rooms : "Camera moving", "Camera zooming", and "Room changed"
- Set "Lerp Speed" to "1" to change the camera instantly
Status | Released |
Platforms | HTML5 |
Author | Victris Games |
Made with | GDevelop |
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RoomBasedCameraMovement_Example_SourceFiles.zip 113 kB
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